Monday, March 23, 2026

Telsan Chronicles + L&D Notes — March 21, 2026

The World of Telsan

Chapter 2: The Sound That Wasn't Music

Sera had four more deliveries.

This was the fact she held onto as she walked back through the spice market, past old Bemme who was now in conversation with a man whose coat bore the narrow silver piping of an Arcane Regulator, which Sera noted and filed away in the same mental folder as the red moon and the receipt in her pocket: things that were someone else's problem.

The second delivery was to a lens grinder in the craftsman's quarter named Pol Averdas, who used a single small crystal to keep her polishing wheel at a steady resonance. The crystal had been ordered three weeks ago. Pol was particular about her crystals in the way that certain craftspeople were particular about all their tools, meaning she examined each facet with a jeweler's loupe before signing the receipt and made a series of sounds that implied she was doing Sera a great favor by accepting it.

Sera smiled. Sera took the coins. Pol paid in actual coins, which went into a separate pocket from the receipt, where they would not be contaminated by association.

The third and fourth deliveries were to the tanners' row, which was located downwind for reasons that required no explanation. A pair of brothers named Grasch ran a leather-hardening operation that consumed two crystals a week with the cheerful indifference of men who had never considered what made them work. The Grasch brothers always had tea on. Sera always accepted a cup. It was the kind of arrangement that kept the city functioning.

It was while she was leaving the tanners' row, cup still warming her hands, that she heard the sound again.

Closer, this time.

The previous instance had been easy to dismiss. A vibration at the edge of perception, the sort of thing that could be attributed to barge traffic or a deep bell in a distant tower. This was different. This had direction. It came from the western end of the bay, where the road climbed toward the hill districts and eventually, if you followed it long enough and had very good boots, toward the valley road that led to the Citadel.

Sera stopped walking.

Around her, the morning continued. A cart horse stamped. A woman argued with a fishmonger over the weight of a particular eel. Two children chased something small and determined through a gap in the market stalls.

No one else stopped.

The sound lasted perhaps four seconds. It was harmonic in a way that ordinary sounds were not layered, like a chord played on an instrument that didn't exist, or like the sensation of standing near a fully charged crystal storage vault and feeling the pressure in your back teeth. It resolved into silence the way a held breath resolves into exhaling: deliberately, and with a certain amount of reluctance.

Sera drank her tea.

The thing about working with arcane materials, the thing the Tapper's Guild guidelines never quite addressed despite their comprehensive coverage of transport protocols and acceptable variance thresholds, was the particular quality of wrongness that preceded large events. Crystal Carriers knew it in the hands first. A low-grade tingle, a warmth that preceded discharge. The body learned to recognize it before the mind caught up.

Sera's hands were warm. She was not carrying any crystals.

She looked at the Brass Eye, still visible in the brightening sky, still wrong, still that deep and unhealthy red.

An Arcane Regulator in a silver-piped coat appeared at the far end of the lane. Then another. They were moving purposefully and not looking at anyone, which in Sera's experience was the precise manner of movement that preceded the official announcement that nothing was happening and everyone should carry on.

She had one delivery left: a small industrial crystal to a bookbinder on Crane Street. The bookbinder used it to heat her press. It was the most ordinary transaction imaginable. The bookbinder would inspect the crystal, complain briefly about the price, pay exactly what was agreed, and offer Sera a wrapped sweet from the dish on her counter because that was what she always did.

Sera turned toward Crane Street.

Behind her, the sound came a third time. Then, faintly, from much farther east from the direction of the harbor, from the water itself  she heard something answer it.

She did not look back. She was a Crystal Carrier with one delivery left and a receipt that wasn't worth its paper at current exchange rates, and the moons could be whatever color they liked.

But she walked a little faster.


From the Learning Floor

The Architecture Nobody Wants to Talk About
The AI-in-L&D conversation keeps landing on use cases: faster course development, smarter recommendations, better search. What it's slower to confront is the infrastructure layer. SCORM-based LMS architecture was built for discrete, assignable content objects, and AI-native learning doesn't fit inside that model. Teams in pharma and healthcare adopting these tools are going to hit this wall...” it's worth hitting it deliberately, on your own timeline, rather than mid-implementation when someone from IT is asking why your validation documentation doesn't cover a dynamic content system.

Distributed Enablement Needs Governance Before It Needs Tools
One of the more genuinely interesting trends is the move toward delegated content creation...” giving local business functions the capability to build their own training rather than routing everything through a central L&D team. In manufacturing or clinical environments, that's not primarily a productivity question. It's a validation question. The capability is real and worth pursuing, but the governance model needs to come first, not after the first audit finding.

Skills Mapping Surfaces Problems It Can't Solve
Every major LMS vendor is now leading with a skills mapping story: assess competencies, identify gaps, serve targeted content. In a regulated environment, the harder question is what happens when the map shows a gap in a role that currently holds a GxP qualification. The technology can surface that problem faster than ever before. It still can't decide whether to restrict access, initiate retraining, or escalate to quality. That judgment stays human.” which means someone needs to own it before the system goes live, not after it flags its first qualified-but-undertrained employee.


Something Good This Week

Four-year-old Brinley Wyczalek was being treated at Cleveland Clinic Children's Hospital when she shone a flashlight across the street one evening...” and a construction crew on a nearby building shone their lights right back. What followed was weeks of window-to-window friendship: signs, waves, a giant teddy bear, and a hard hat signed by every worker on the crew. Sometimes kindness just needs a small signal to get started. Read more at Good News Network.

Saturday, March 14, 2026

Telsan Chronicles + L&D Notes: March 14, 2026

The World of Telsan

Chapter 1: The Weight of Borrowed Coin

The moons were wrong.

Sera Vin noticed it the moment she stepped onto the dockside causeway of Tarim's Bay, her carrying case balanced across one shoulder and three days of unpaid invoices tucked beneath her arm. Both moons hung in the pre-dawn sky, which was not unusual. The double moon crossing happened nine times a year and the sailors made songs about it. What was unusual was the color. The larger moon, which everyone in the Bay called the Brass Eye, had turned a deep and unhealthy red. The kind of red that made old women clutch their tarot cards. The kind that made Arcane Regulators update their incident reports.

Sera was neither an old woman nor an Arcane Regulator. She was a Crystal Carrier, which meant her problems were considerably more practical.

She had twelve charged crystals to deliver by the second bell, one of which she was fairly certain had begun to discharge prematurely. She had a client, a Tapper named Holt who ran a textile operation in the upper merchant quarter, who had specifically requested his delivery before the markets opened. And she had, as noted, three days of unpaid invoices and approximately the purchasing power of damp bread.

The causeway was already alive with the morning's commerce. Fishmongers from the outer islands had pulled their skiffs into the covered slips, and the air carried the smell of salted everything. A pair of Crystal Engineers argued beside a lamp post, their argument conducted entirely through pointing at things Sera could not see. Guild Syndicate runners, boys mostly, too young to know that running for the Syndicates was the sort of thing you did until something better or worse happened, wove between the morning crowd with practiced indifference to the concept of slowing down.

Sera pressed her case closer and walked faster.

The thing about Crystal Carrying, she would explain to people who asked (people rarely asked), was that it required three things in equal measure: a steady hand, a working knowledge of arcane stream saturation, and an absolute refusal to think too hard about what you were holding. Charged crystals stored arcane energy the way a cracked pot stored soup, adequately, until suddenly and completely otherwise. The Tapper's Guild published guidelines on proper transport. Sera had read the guidelines. She had then checked her insurance, which was the sensible response.

The red moon reflected off the harbor water in a long stripe the color of old rust.

She took the back route through the spice market, past the Chronicler's stall where old Bemme was already arranging his morning's records with the devotion of a man who believed deeply in the importance of documentation, and emerged onto Vessa Lane just as the textile quarter began to wake. Holt's workshop occupied the corner building, its sign depicting two crystal shards in a weave, the stylized trademark of a Tapper who had invested significantly in the appearance of legitimacy.

The door opened before she could knock.

Holt was small and nervous in the way of people who had built careful, comfortable lives and spent the majority of their energy protecting them. His eyes went immediately to the case, then to Sera's face, then back to the case.

"You're late," he said.

"The second bell hasn't rung," Sera said.

"I meant in life," Holt said, and stepped back to let her in.

She set the case on his workbench and began the handover count, laying each crystal carefully on the felt-lined tray. Eleven landed smoothly, their faint inner glow pulsing with the passive rhythm of stored arcane streams, calm as a sleeping heartbeat. The twelfth she held a moment longer than she should have.

"That one's fine," she said.

Holt looked at her.

"It's within acceptable variance," she added.

He continued looking at her.

"For a given definition of acceptable," Sera concluded, and set it down.

The twelfth crystal pulsed twice and settled. Holt let out a breath. Sera filed the sensation of almost-disaster in the part of her memory reserved for things she would think about later when she had time to be frightened.

"Payment," she said.

Holt reached under the counter and produced a sealed Guild receipt. Not coins. A receipt.

"There's been a hold on direct payments," he said carefully. "Syndicate thing. Week, maybe two. The receipt will settle at the exchange—"

"At what rate," Sera said.

He told her.

The moons, she thought. The moons were wrong and today was starting to be exactly that kind of day.

She took the receipt. She tucked it beneath her arm with the unpaid invoices, which were at this point developing something of a theme.

Outside, Vessa Lane was brightening. The second bell rang, and somewhere to the west, in the direction of the Eternal Citadel's distant shadow, a sound moved through the air that wasn't quite wind and wasn't quite music and had no business being heard this far from the central valley.

Sera paused. The Crystal Engineers, who had apparently followed her route, also stopped walking. Even the Guild runners went briefly still.

Then everything resumed, and everyone pretended they hadn't noticed.

Which was, Sera reflected, how most things worked in Tarim's Bay. You noticed the wrong things, you kept moving, and you pretended the moons were simply having an off morning.

She had deliveries to make.


From the Learning Floor

AI Pilots Don't Fail Because of the AI
That statistic making the rounds, 95% of generative AI pilots failing to deliver measurable business impact, doesn't surprise me. It's the same pattern we saw with LMS implementations in the early 2000s and virtual learning a decade later. The technology worked. The integration with actual workflows, governance structures, and human behavior did not. The lesson keeps arriving and keeps getting ignored: the hard part was never the tool.

The Biopharma Skills Gap Is a Training Problem in Disguise
A recent NIBRT report on global biopharma skills shortages calls out what those of us in regulated L&D already feel every quarter: experience combining digital bioprocessing systems with AI process automation is genuinely rare, and getting rarer as the technology outpaces the workforce. The interesting challenge isn't recruiting. It's building training programs fast enough to grow these capabilities in people who are already doing the job. Tailored, role-specific learning design has never mattered more.

Governing AI Features in Platforms You Already Own
Josh Bersin's February analysis maps out what looks like a market clearing event in enterprise L&D tech: vendors that were learning platforms eighteen months ago are repositioning as AI capability platforms. For teams in regulated environments, the question isn't which new vendor to pick. It's how to properly evaluate the AI features being added to platforms you're already using, before compliance and IT security have to chase the decision after the fact.


Something Good This Week

A doorbell camera video of an elderly delivery driver carefully navigating a steep staircase turned into something nobody saw coming: more than $500,000 donated by strangers around the world to help the couple retire comfortably. There is something quietly remarkable about how a few seconds of ordinary footage became a reminder that most people, given the chance, choose kindness. Read more at Good News Network.

Sunday, November 01, 2009

The day before All Souls Day 2009

A Halloween Walk – by John Hoffer

The fake fog was thick, and dark too was the night, though at times both were brightened by soft glowing orange lights. There were Mechanical Cackles and digital groans, recorded thunder was pealing from foam molded head stones. Ghouls, witches and monsters were making the rounds, while red devils and demons made giggling sounds.

Bountiful bees and bakers and liches walked hand in hand with candy corn witches. Simmons’ and Berts, tiny Elmo’s and Ernies carried bodiless heads with mass market candies.

And while I was walking, observing these things, a surprising event interrupted the scene. A shooting star streaked a long tail ‘cross the night, drawing a line towards the moon white and bright.  The treat seeking kids just could not bother to take a look upwards to gaze and to wonder.  I did see though, and that’s all that does matter. I saw and I mourned the celestial wanderer.

Its glow was bright orange, like Halloween lights. Its journey cut short as it died in my sight. Now just a memory, like holidays past, like candy consumed a treat that can’t last. Another year gone, new  memories made, though this special memory I hope never to fade.

Saturday, October 31, 2009

Happy Halloween

Happy Halloween, Dia de los Muertos and All Saints Day! Today is the day that launches the Holiday Season. Soon the American tradition of buying or making presents for our family and friends will be at the forefront our thoughts. All of the worries and stress of the holidays will slowly build up until Black Friday when those worries and stresses will be pretty much at their height.  Sales will start to appear in local papers and the Internet deal forums and I will start preparing for the best early morning freebies I can find that day.

For many of us in South Texas, this marks the first day (or at least the first significant day) late in the year when we can expect some reasonably cool weather to come in and stay for the rest of Fall and through the first part of winter.

When the weather is just right on Halloween, like this year, I’m reminded of the years when I was still trick-or-treating in San Antonio. Back in the early 80’s when my friends and I were just young enough to still get away with trick-or-treating but not old enough to drive, we would plan out routes carefully. Comparing notes from previous years we map a route that would skip streets that didn’t yield enough *good* candy, had too few porch lights on, had creepy owners or had houses too far apart.

I recall that last Halloween where the core group of four of five friends, including my next younger brother, last trick-or-treated. After that year a divorce, a change in extra-curricular activities and just growing up broke the group up that had played and planned together for several years already.

We had our map drawn out, our costumes on and the troupe of us headed out with big bags, anticipating what ended up being the biggest haul we’d ever scored. We ended up ignoring that year’s map and wandered the streets, going into neighborhoods outside our own and stopping only when the last house we tried – the lone house on a long street that had their porch light on – turned out to have simply forgotten to turn out that light. We decided to quit for the night when the owner opened door in their robe started yelling at us about common courtesy, knowing what time it was and something about stupid kids.

Thinking and writing about that year is definitely bittersweet. I still know those other guys. They’re scattered around the planet but I get a glimpse into their lives through Facebook. But I never recaptured the feeling that group of kids gave me. Maybe it was an age specific thing, but the discoveries we made together playing games, wandering the neighborhood, exploring drainage tunnels and a hundred other things were amazing. They were new and everyone seemed in synch with how wonderful things were.

It may be that we were just having a kids good time, no responsibilities beyond chores and homework to distract us from the wonders we’d find as we explored and discovered. It may also be that there was a social dynamic that simply clicked for me for no discernable reason. In any case, my memories are fond ones. I probably blocked fights, troubles, things that weren’t as easy and carefree as I remember them, but I am certain that suppressing those memories is part of getting older.

A last thought: when I was finally too old to trick-or-treat, I’d live vicariously through my youngest brother, dressing up in a simple robe with a tall wooden sword I’d made, and taking him from house to house until he was too tired to go on. Going home I’d show him how to sort his candy like my friends and I did when we returned from our marathon outing. I also would tell him about the adventures me and my friends had in previous years.

As I sit here typing on this cool, bright Halloween morning, I can’t help but smile thinking of those early teen year’s Halloween’s and the friends I had then.

Now where is that Christmas list? Oh wait – Thanksgiving! Oh great… Well, another year, more memories to make. Have a great and blessed day.

Wednesday, February 27, 2008

ASTD TechKnowledge 2008

I am at the TechKnowledge conference this week and have heard a great deal abou upcoming technologies from David Pogue from the New York Times and Joe Miller from Linden Labs (Second Life). I've also attended sessions on the measurement of learning and implementation of Project Plans for eLearning events.
I'll post more when the conference is over. I highly recommend this conference (perhaps the 2009 version) for anyone dealing with training and training technologies.

Monday, May 14, 2007

Long Absence

Blogging to me is very difficult to keep up with. As you can see from the More-than-a-year abscence, I haven't been updating at all. I've opened and looked at my own writing a few times, but haven't had something new posted.

Amazing.

Since I just updated my Linked-In profile with this blog site, I decided I'd at least write something in case anyone shows up.

Hello and Welcome to my Blog.

Saturday, December 17, 2005

Memories of youth - D&D, FASA, etc.

I am obviously not a prolific blogger. Pretty sad for a guy who has always wanted to be a writer. I've had a copy of how to write and sell your first novel for a few years and haven't gotten around to doing anything yet.
I was literally surfing the web tonight looking up some of the things that used to be huge parts of my life - Dungeons and Dragons, Battletech from FASA days. I was suprised for I think the second time that FASA shut its doors in 2001, selling Battletech to Wizkids LLC! I actually got a tight knot in my stomach thinking about the journeys I'd made to the Great Exchange bookstore in San Antonio, digging around for FASA Battletech manuals. The thrill of having the few dollars needed to get a new technical readout or whatever they were called.
That FASA symbol emblazoned on the books had a real impact on me. If it was FASA produced I knew I'd be pouring over the book, looking at mechs and equipment imagining the hours of fun I planned on spending trying out the new mechs.
I don't think I ever really ended up spending as many hours playing Battletech as I did preparing to play, but that game (The board game for anyone wondering) was amazing.
Unless you played the game I don't think I can explain the thrill. I do remember hearing about the stand up battletech game pods in Dallas that me and some friends wanted to go see, but that never materialized.
My playing buddies in colleger were great. Henry and Mike I believe were the main two. I remember having thrown some pretty bad rolls on the dice and sayin "God Bless America" to which they started singing the next piece "Land that I love."
Oh the memories.
Tied to those memories, and spurred on by some D&D related postings, more memories popped into my head. A picture showed a halfling telling stories to a hovel full of halfing kids. They hair on their feet and legs a giveaway for their race. I was a Basic/Expert/Advanced player. I never got into V2 and while I bought the 3.0 books, only read and never used them.
But that game too is near to my heart. I can't play it today. Heck most of the people I know either never heard of it or, like many adults today, gave it up and don't plan on ever going back. The memories it stirs, though! Friends from Middle to High school and even college, playing together at night and the weekends, though note excesively. Giving it up myself when I got a girlfriend and college was taking too much time.
I don't think I'll ever get those feelings back. Perhaps, but not like in my youth. I do remember discussions with friends that had to do with our (or my) dedication to the game at one time that I told people we'd need to keep playing even up into our 90's to show support.
That of course didn't last.
Now I'm just blogging. Let me go find my vorpal key tapper with a heatsink...